The Oxford English dictionary defines the term “deepfake” as “any of various media, esp. a video, that has been digitally manipulated to replace one person’s likeness convincingly…
Athleisure: how big brands capitalise on sport According to a study by The Insight Partners, the sportswear market will grow from USD 411.02 billion in 2021 to USD 793.46 billion…
The two-year period 2022 - 2023 has spurred the transitionof companies in various aspects ranging from energy supply to finance, from communication to identity and socio-cultural…
In the dynamic world of trademarks and intellectual property, digital innovation is opening up new frontiers and increasingly bringing multimedia trademarks to the fore. These,…
Internationally renowned popstarsseek to control and convert into money as many aspects of their creative works and persona as possible.This is made possible by the existence of…
With the generative artwork titled "Unsupervised-Machine Hallucinations-MoMA," exhibited at the Museum of Modern Art (MoMA) in New York, Refik Anadol envisions what a machine…
The numbers of social networks are constantly growing. It is estimated that in 2023 the social platforms gathered around 4.9 billion users globally, which is approximately 60% of…
Placing a product on the market in a given territory always entails some level of risk of infringement of one or more patents owned by a third party. To reduce this risk, it is…